Morrow Pact - A fantasy roguelite
A downloadable Morrow Pact
🕯️ Pitch
⚠️ Try the prototype now – the Pact awaits.
The early test version is available for download. Your fate is one click away.
“You don’t remember the beginning, only the end. Over and over again.
Make the Pact, Pay the Price.”
📜 What is Morrow Pact?
MORROW PACT is a dark fantasy multiplayer roguelite with soulslike combat, persistent talent progression, and a unique Pact system where every run tempts you with cursed power in exchange for unpredictable consequences.
You awaken in a fractured world, stripped of memory, trapped in a cycle of death and rebirth. Every step forward demands sacrifice. Every victory is shadowed by a price. Forge your future or be consumed by your Pacts.
🛠️ Core Features
🩸 The Pact System
In each run, you’ll be offered Pacts powerful, double-edged agreements that grant blessings… and curses.
Pacts change your build, your enemies, the world itself. Choose wisely or stack them high and embrace chaos.
Gain power. Invite ruin. No pact is without cost.
🧩 Persistent Talent Tree
Customize your playstyle across multiple lives with a modular, rank-based talent tree.
Unlock passives, stats, and gameplay modifiers that persist between runs.
Your build evolves but the world won’t let you go unchallenged.
⚔️ Soulslike Combat
Stamina-based, deliberate combat where every swing, dodge, and block matters.
Face brutal enemies and devastating bosses. Die. Learn. Adapt.
🌒 Roguelite Structure
Scaling difficulty / Risk of loss / Run system...
Every decision in a run matters. What you unlock survives death… most of the time.
🌐 Multiplayer-Ready Architecture
Built from the ground up for multiplayer.
Each player has their own save, talent tree, and pact decisions.
Designed for co-op and future PvPvE expansions.
🛠️ Note: Multiplayer systems (lobby, matchmaking) are currently in development. While the game is fully designed for multiplayer, online play is not yet publicly available.
🗺️ A World Bound by Blood and Pact
A ruined realm filled with forgotten gods, twisted relics, and cryptic NPCs.
Lore is layered, hidden in fragments, and shaped by the pacts you take.
You’re not the first to walk this path but maybe you’ll be the last.
💾 Already Implemented
✅ Modular Talent Tree System
✅ Multiplayer-ready stat syncing
✅ Persistent save/load system (per character)
✅ In-game UI integration + debug tools
✅ Full combat + stamina/health scaling logic
✅ Networked character states + prefab spawning
✅ Pact system with bonus and malus and vote with other player to select a pact
✅ Early prototype of Pact mechanics (work in progress)
🔮 Why “MORROW PACT”?
“There is always another life. Another price. Another pact.”
The Pacts are the dark heart of Morrow Pact.
They offer power at a heavy price, distorting the rules of reality.
Each run becomes a brutal wager testing your greed, your resilience, and how much you're willing to sacrifice to break free from the endless cycle
Your name is lost.
Your body changes.
Only the Pact remembers.
If you want to share the adventure with me, you can join me on the Discord server I've opened, where I will be posting updates on my progress through regular devlogs.
Status | In development |
Author | okpix |
Genre | Action, Role Playing |
Made with | Unity |
Tags | indie-dev, Medieval, Multiplayer, Roguelike, Roguelite, solo-dev, Souls-like, Unity, windows |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Multiplayer | Ad-hoc networked multiplayer |
Links | Discord |
Download
Click download now to get access to the following files:
Development log
- First test build !37 days ago
- Morrow Pact - first look77 days ago
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